```c
#include
#include
#define SIZE 19
#define PLAYER_A \\\\\\\\\\\\\\\'o\\\\\\\\\\\\\\\'
#define PLAYER_B \\\\\\\\\\\\\\\'*\\\\\\\\\\\\\\\'
#define EMPTY \\\\\\\\\\\\\\\' \\\\\\\\\\\\\\\'
// Define the game board structure
struct GameBoard {
char board[SIZE][SIZE];
};
// Function prototypes
void initializeBoard(struct GameBoard *gameBoard);
void printBoard(const struct GameBoard *gameBoard);